FrameForge Previz Studio was essential to my film's success

Questions & Discussions about the art and science of Storyboarding

FrameForge Previz Studio was essential to my film's success

Postby Innoventive Software, LLC » Wed Feb 29, 2012 2:22 pm

FrameForge Previz Studio gave VW Scheich's ambitious, award-winning short film, "Wallenda" the safety net that the film's tightrope walking protagonist never had.

When VW Scheich approached making a film about Karl Wallenda's first high wire performance, he turned to FrameForge Previz Studio to ensure that his live action footage (shot against a green screen) would seamlessly blend with the over 250 VFX Shots in this film to recreate the stark reality of 1920's Germany.

The result: a visual masterpiece that is showing at film festivals around the country, including the Academy-Award qualifying Cleveland International Film Festival.

Image

Director VW Scheich knew that his short film “Wallenda” was an ambitious project from the beginning since it was going to be shot against a green screen, and all of its distinctive backgrounds – a German tavern, circus tent and an opera house – were to be created in post using computer graphics.

To meet the VFX challenges of this project (over 250 VFX shots) and to ensure that he spent his limited shoot days getting the footage he needed for the final edit of the film, Scheich spent a great deal of time previsualizing the short film using FrameForge Previz Studio.

"FrameForge Previz Studio 3D was essential to this film's success," said director Scheich. “Unlike traditional storyboards, FrameForge allowed me to use real world camera angles and lenses in planning each shot, which was invaluable in shooting in a confined green-screen environment. I was able to determine not just what shots I wanted, but actually how to shoot them. I quickly discovered that while some angles worked, others needed significant adjustments. By making these changes in preproduction rather than on the set, it saved us a huge amount of time and money.”

The production team also used a novel approach of having two sets of printed FrameForge storyboards during the shoot. The first version was for the crew and showed the actual green screen stage so everyone could easily and quickly plan for the next setup. The second set of storyboards showed each shot but with the final backgrounds in place so that the actors had a much better sense of the final look of the scene, which really helped them mentally place themselves in the setting and inspired their acting.

“One of the best decisions I ever made on my film “Wallenda” was using FrameForge Previz Studio 3D at the start of my project, because without it, we might never have finished the film at all!” Scheich said.

Scheich explained that he'd originally intended to shoot “Wallenda” in stereoscopic 3D since he felt that a film about a high wire walker naturally lent itself to stunning images of heights and depths that would be truly enhanced by the third dimension. But after he used FrameForge's S3D capabilities to plan the shoot using a stereo rig, he realized that doing so would dramatically change the look of the film, and require much more time and money to complete. This led Scheich to make the crucial decision not to shoot in stereoscopic 3D since it just wouldn't fit into their budget, and he opted to shoot with a mono camera rig instead.

“Using FrameForge 3D is like having 20/20 hindsight,” Scheich added. “I worked in a post production facility for many years and all these problems we had to fix in post, I was able to fix in my preproduction planning, before they ever happened. I can't imagine doing another film without it.”

Wallenda is now being recognized at numerous national film festivals, including the prestigious 36th Cleveland International Film Festival (an Academy-qualifying festival), running March 22 – April 1, 2012, in downtown Cleveland, OH.

VW Scheich can be reached at http://www.rareformpictures.com

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Re: FrameForge Previz Studio was essential to my film's succ

Postby crashjeff » Thu Mar 15, 2012 12:41 pm

Congratulations on your film!
I agree that FF3D is an incredible tool. I'm currently using it on VFX heavy TV commercial campaign.

I still consider myself a novice when it comes to FF. Is there any way you can post the FrameForge work you did? I'm always interested in seeing other people's FF3D work.
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Re: FrameForge Previz Studio was essential to my film's succ

Postby rareform » Fri Mar 16, 2012 3:18 pm

Hi,

Thanks! So many people worked really hard on it.
Here is a link that shows the breakdowns of a few shots.
http://ww1.prweb.com/prfiles/2012/02/28 ... boards.jpg

Also are you in LA?

I'd be happy to meet up and see if there is a way I might be able to help you
with your workflow.
vw@rareformpictures.com

VW
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Re: FrameForge Previz Studio was essential to my film's succ

Postby Banksyde » Sat Mar 17, 2012 2:50 pm

I noticed you have the angulation (convergence) and interaxial listed on your boards. Did you shoot in S3D?
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Re: FrameForge Previz Studio was essential to my film's succ

Postby Banksyde » Sat Mar 17, 2012 2:52 pm

Never mind the previous question. I see that you decided not to shoot in S3D.
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Re: FrameForge Previz Studio was essential to my film's succ

Postby Kenster » Tue Mar 27, 2012 5:00 pm

Looks fantastic ... I'm currently getting to grips with FF for my first feature ... unbelievably helpful!
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Re: FrameForge Previz Studio was essential to my film's succ

Postby Innoventive Software, LLC » Thu Apr 19, 2012 2:29 pm

Update: Wallenda wins big at Charleston International Film Festival!

Winning both the Golden Crescent Award for Best Film and the Special Honor Cinebarre Award for Best Short Film, Wallenda took South Carolina by storm.

http://www.charlestoncitypaper.com/char ... id=4056913

Congratulations!
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