Hey guys, been a while.
I agree completely. Over a year ago, I posted a request for this very thing:viewtopic.php?f=15&t=4899
suggesting that it would open up a whole new customer base (animators), but acknowledging the possible difficulty and expense involved.
On one hand, it would be nice to be able to use some of the basic funcionality found in animation programs (try tweening a standing character simply sitting down onto a chair in FF and notice what the feet do).
On the other hand, there's a sense of satisfaction in successfully using a tool for something other than what it is intended, having to figure out work-arounds for what I want to do - kinda like using a butterknife as a screwdriver. Then again, if I made my living driving screws, I'd want the best professional screwdriver I could get. Adding more exstensive animation capabilities would make FrameForge a damn good screwdriver!