ThePump wrote:Ah, hmmmm. Maybe I wasn't so clever.
I developed the ManDrummer in my DEMO version. When the character is dragged onto the set he brings his sticks with them and immediately sits down (as seen in the character icon).
However, in the REAL version, the character comes in kicking and screaming, leaving his sticks behind and *standing up*! I can apply the pose in the REAL version, but the sticks don't appear.
I glued the sticks to the character in the DEMO version before storing the character (I'm pretty sure I did, because the sticks move with the hands).
Gosh, I spent a LOT of time getting those sticks in exactly the correct angle to the hand.
So, what happened? And how do I "fix" it?
ThePump wrote:Great! I'll try it. I now have a pose for man skateboarding *and I made a skateboard* - but I'm reluctant to share until I can send a workable solution. Dinky things happen, like when I hit the man with the skateboard he doesn't jump up, the skateboard sinks into the floor!
ThePump wrote:Also, even though I asked the items to glue together, once the two connect, I still have to click on both skateboard and man to do twists, or the board gets left behind.
Why is it that when I click on download within 3 man band, that Drummer Man and Drummer Foam download, but Man.pose, Drumset.relation and Man.relation simply explode on the screen into xml code? Been happening several days now. I have no problems any other download, nor any other web site, than these three items. Yep, rebooted several times.
...with all the updates to both as of this week.
But - I'm only having problem with just these three objects, and on just FF3D site. Every other download from FF3D works as planned.
Donchajustlove modern technology what's got an attitude?
ThePump wrote:Right-click + save-as allows me to download. Thanks.
Now that I'm trying to import the pose, I notice that I already have three defined poses in MAN all called "<Drumming, Seated>", plus the one ready to import. This brings up several questions, such as "Which copy gets used?" and "How do I know which copy is the *best* one to keep?"
ThePump wrote:"Can I try each pose separately until I know what I want to keep?" and "Is there a pose-management system to see if I've previously used a pose name?"
ThePump wrote:Also, who is "Man_788" (relation to drumstick)?
ThePump wrote:Finally, after getting all this imported (except for the 4th "<Drumming, Seated>", I left that alone) I notice I still have no option nor action that attaches drumstick to hands. I have to pull out the Character "Drummer, Seated" to get a guy with drumsticks.
ThePump wrote:If doctors could fix patients the way you folks fix FF3D, we wouldn't need hospitals. You folks are very very good.
I love the way a drumstick will go into the closest hand.
Thanks for the suggestions.
Innoventive Software, LLC wrote:Poses should normally have unique names, but you've hit a bug whereby it's adding the pose anew every time you drag in the user object. It's not a big deal and I'll fix it soon.
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