|
Version 3 Basic Info |
Core Version |
Professional Version |
Stereographic 3D Version |
All 4 Expansion Packs |
|
Characters (four ethnicities, adults can be aged anywhere between 20 to 60 years old, can be made fatter; men can be made "buff", women can be made "busty" or "pregnant") |
32
Adults |
|||
|
Animal
Actors, all
of which can be fully posed and are all capable of animal appropriate
facial expressions |
Domestic
Animals: Wild
Animals: |
|||
|
Clothing
& Hair Options
for
Adults & Teenagers |
18
hairstyles
in 10 hair colors |
over
45 additional costumes for thousands of new combinations |
||
Pre-Built Sets
|
8 |
49 additional sets |
||
|
World-Ready Objects™ that know how to interact with one another (excluding Expansion Packs) |
1150+ |
1250+ |
1252+ |
over 350 additional major objects |
How
do the three Versions Compare?
(and yes, these are
just the NEW features we've added in Version 3)
Ease of Use / Interface Features & Enhancements
|
|||
NEW Version 3 Features
|
Core |
Professional |
Stereographic 3D |
|
Context-Sensitive
Control Orbs™
put all the object controls (Spin, Scale, Tilt, Facial Expressions
etc.) right at your fingertips |
yes |
yes |
yes |
|
Character IK allows you to drag an actor's wrists and have the arm automatically follow, while an automatic 90° view makes it easy to see how it's moving in 3D Space |
yes |
yes |
yes |
|
Full
Mouse Camera Control using
only the two mouse buttons, scroll wheel and ALT & SHIFT keys to
control every camera function |
yes |
yes |
yes |
|
Dynamic
Scroll Wheel Functionality ensures
that whatever screen element the cursor is over is what is controlled
by the Mouse's Scroll Wheel. Put it in the Main View of the
control room and it will zoom in/out the currently selected camera;
put it over the monitors and it will scroll them left or right (if you
have more than will all fit on screen); put it over the object library
and it will scroll the section it's over and so on... |
yes |
yes |
yes |
|
Monitor
Labeling
makes
it even clearer as to which camera is which, and allows you to
describe the camera by function or operator or anything else. |
yes |
yes |
yes |
|
New
Director's Pad™
(USB Game Pad) functionality allows
you to "double-up" the joysticks so they both control camera
or object functions, allowing you to dolly with one joystick while
panning with the other, for example. |
yes |
yes |
yes |
Shot Manager New Features & Enhancements
|
|||
NEW Version 3 Features
|
Core |
Professional |
Stereographic 3D |
|
Collapsible
Sequence Hierarchy
allows
you to more easily deal with full story- boards, letting you view only
the ones you want to immediately work with. |
yes |
yes |
yes |
|
Collapsible Tweens allow you to hide tweens in the shot Manager so
you can focus on the main shots |
yes |
yes |
yes |
|
Shift Selection allows you to select a range of SHOTS from the last selected shot to the shot you click while holding SHIFT down (this behavior can be reverted to Version 2 behavior on the Program Options Dialog if desired) |
yes |
yes |
yes |
|
New
Text Label Object
allows
you to add text and/or dynamic shot data such as Focal Length or
Camera Height to a frame or blueprint view |
yes |
yes |
yes |
|
Shot
Duration can
now be set as low as 1/30th of a second allowing for full 30fps
animation if you want it |
yes |
yes |
yes |
|
New
Shot Duration "Set All" Button allows you to set the duration of all selected
shots with one click |
yes |
yes |
yes |
|
Screen / Display Features & Enhancements |
|||
NEW Version 3 Features
|
Core |
Professional
|
Stereographic 3D |
|
GPU
Acceleration
with
Optimized Polygon Pipeline means the program runs even faster
than previous versions |
yes* |
yes* |
yes* |
|
Full Width Live Screen will now be displayed at the largest size supported by your monitor |
yes* |
yes* |
yes* |
|
Full
Sun, Ambient and
Fill Light Control with Shadows lets
you control the overall scene's lighting, while shadows instantly add
depth and tone |
yes* |
yes* |
yes* |
|
On
Screen Anti-Aliasing makes
the on-screen display much cleaner by removing jagged edges on rounded
and diagonal lines |
yes* |
yes* |
yes* |
|
New Selection Glow makes it easier to see what's selected without
blocking your view. |
yes* |
yes* |
yes* |
|
Dynamic Down-Sampling of Images allows FrameForge Previz Studio to always run as fast as possible by displaying on-screen images in lower resolution when needed while actively editing on a set, then increasing the resolution when you pause |
yes |
yes |
yes |
|
New
Glow Colors
give object
parts an optional glow color, which is particularly useful for making
light bulbs or eyes of cats glow... |
yes |
yes |
yes |
|
Textures with Alpha Masks are now supported for applying to objects though transparent areas are not rendered as transparent for shadows and lighting |
yes |
yes |
yes |
|
Infinite
Plane with
Sky
Dome
allows you to create outdoor environments of unparalleled reality with
textured skies and grounds |
yes |
yes |
yes |
|
(includes sky & ground textures plus you can add your own) |
|||
|
New and Improved Rendering Styles with all New Render Style Designer allow you to choose among over a dozen rendering styles to create boards with the look you want |
14 |
14 |
14 |
|
(with
the capabilities of making more) |
|||
Objects / Library Features & Enhancements |
|||
NEW Version 3 Features
|
Core |
Professional |
Stereographic 3D |
|
Google® Sketchup® File Importing allows you to import any .SKP file, including those produced by the Free Version of Sketchup® and those found on Google Warehouse |
yes |
yes |
yes |
|
Object Library Tabs give you instant access to five of the most useful features (Actors, Props, Lighting, Select Objects and Depth of Field) with a simple tab click |
yes |
yes |
yes |
|
Object
Library Icon Zoom
now automatically zooms icons in the Object Library to twice their
size when you hover your mouse over them, allowing you to more clearly
see what you're selecting |
yes |
yes |
yes |
|
"Billboarded" Trees, Extras and Building Blocks are very low polygon 2D background objects which always face the camera, allowing you to easily build forests or crowds that look "full" from any angle without over-taxing your computer |
yes |
yes |
yes |
|
New Hinges & Sliders
allow you to specify exactly where they should
be glued, what the name and range of the hinge or slider should be and
more, making building user objects even easier and more powerful |
yes |
yes |
yes |
|
New Multi-Alignment Menu allows
you apply multiple alignments simultaneously (e.g. left and top) and
now also allows you to align objects by height |
yes |
yes |
yes |
Free Position Mode New Features & Enhancements
|
|||
NEW Version 3 Features
|
Core |
Professional |
Stereographic 3D |
|
Auto-Zooming Overhead View makes
it even easier to see the exact object relationships in 3D Space |
yes |
yes |
yes |
|
Dynamic Rotation/Selection now
automatically switches between object selection and view rotation
depending on whether you click on an object or just on the set. |
yes |
yes |
yes |
|
North, South, East, West, and
Top buttons will instantly adjust the view to DUE NORTH, DUE
SOUTH, etc. at an extremely long focal length to minimize parallax
effects |
yes |
yes |
yes |
|
Real-Time Lighting with Multiple Light Sources |
|||
|
NEW Version 3 Features |
Core |
Professional |
Stereographic 3D |
|
Multiple Light Sources that combine in both intensity and color as per real lights |
no |
yes |
yes |
|
Real-Time
Shadows
from multiple light sources |
no |
yes |
yes |
|
SmartLights™
are physical lighting instruments that are the same sizes as their
real-world counter- parts and which can be pointed at any object
simply by clicking where they should be aimed. |
no |
yes |
yes |
|
Free
Floating Lights
allow you to quickly create tone and lighting without having to be a
gaffer or needing to worry about placing physical lights |
no |
yes |
yes |
|
Practical
Lights
include lamps, car headlights and more |
no |
yes |
yes |
|
Lighting Mixer where you can control all the on-set lights (SmartLights™, Free Floating and Practical Lights) from a single panel |
no |
yes |
yes |
|
Full Lighting Control lets you change the brightness, color, shadow hardness and angle of spread of any free floating spotlight or lighting instrument. |
no |
yes |
yes |
Physical Camera & Grip Equipment |
|||
NEW Version 3 Features
|
Core |
Professional |
Stereographic 3D |
|
Physical Cameras & Industry Standard Grip Equipment lets you plan your shoot down to the last dolly track and tripod. And the equipment "knows" how they assemble together so that putting a head on a jib arm is as easy as dragging them together. |
no |
yes |
yes |
|
Auto-Snap Dolly Tracks with automatic Dolly Tracking lets you simply drag a dolly onto tracks and it will take care of following them automatically. |
no |
yes |
yes |
|
Camera
Equipment Collision Detection warns you when cameras, jibs or dollies collide with any
object on the set. |
no |
yes |
yes |
|
Auto-Generated
Equipment Reports can list all the physical camera equipment you have on
the set for each shot. |
no |
yes |
yes |
|
Intelligent Tweening Checks will prevent you from tweening specific equipment in ways that cannot be performed on set, such as tweening a crane shot when the camera's on a tripod. |
no |
yes |
yes |
|
Ground Glass & Ground Glass Designer allows you to work as if you were literally looking through your camera. |
no |
yes |
yes |
|
Built-In
World Map of Longitude & Latitudes with automatic Daylight Savings Time Calculations
for over 41,000 cities worldwide allows you to place your set at the
geographic location where you'll be shooting and have the sun track
automatically. |
no |
yes |
yes |
|
View Sunrise, Midday & Sunset times for any location at any date |
no |
yes |
yes |
Misc. New Functions |
|||
NEW Version 3 Features |
Core |
Professional |
Stereographic 3D |
|
New Ruler Objects let you "lay down" a ruler object (that
will optionally only print on blueprint view) when you are using the
dynamic measurement function |
no |
yes |
yes |
|
Export Animatics/Movies at
any size including greater than HD Resolution |
no |
yes |
yes |
|
Export Animatics/Movies with the Blueprint View appended to the left side or as a separate Movie Stream |
no |
yes |
yes |
Stereography Functionality |
|||
NEW Version 3 Features |
Core |
Professional |
Stereographic 3D |
|
Customizable Stereo Rigs (Side-by-Side & Beam Splitter) allow you to easily match the capabilities and limitations of the rig(s) you’ll be using. |
no |
no |
yes |
|
Stereographic Viewing in Anaglyph on any monitor and in any standard anaglyph color combination, support for interlaced, checkerboard, Zalman and iz3D Polarized Monitors |
no |
no |
yes |
|
Support for any Target Screen Size whether
it's a computer or IMAX® screen |
no |
no |
yes |
|
Plan
to Shoot
Converged or Parallel
with Post Image Shift and
the program will automatically change its reports to either
angulation, screen percent or pixel offset as desired. |
no |
no |
yes |
|
Export
Movies in Common Stereo Formats (left/right, top/bottom, anaglyph, and separate left
& right movie streams) |
no |
no |
yes |
|
Stereo Verifier will scan a frame for all visible objects and report the minimum and maximum distances, their parallax and on-screen image offset. |
no |
no |
yes |
|
Dynamic Display of Screen Plane and Far Distance Line on Blueprint View (Far Distance Line is the distance beyond which an object will have a divergent screen offset). |
no |
no |
yes |
|
Can Work in a Non-Stereo Mode to "rough out shots" and then go back and fine tune the stereo in a separate pass. |
no |
no |
yes |
|
One Key Switching between stereo and non-stereo display or the Live View and a Full-Screen Stereo View for image checking. |
no |
no |
yes |
|
Option to Print Anaglyph Storyboards for on-set stereo viewing or 2D Storyboards as desired |
no |
no |
yes |
|
Find any Object's Parallax and on-screen left/right offset (in both percentage and physical distance) just by clicking |
no |
no |
yes |
|
Auto-Calculate the Angulation (Convergence), Image Shift or Interaxial Distance to get the desired parallax at any given distance... assuming it's optically possible |
no |
no |
yes |
|
Report
All Camera and Stereo Meta data along with each shot or exported as a Shot List in either
RTF Table Format or Tab Delimited (for import into Microsoft Excel or
virtually any database) |
no |
no |
yes |