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FrameForge® 3D Studio - Version 2.5.2 Update

July 23, 2007.  Innoventive Software, LLC continues the evolution of FrameForge 3D Studio 2.5.2 for both Macintosh and Windows platforms.  

This FREE update is designed to support the growing usage of FrameForge 3D Studio 2 not only as a program to prepare for shoots, but also one to create presentations. 

A huge percentage of users have been quite successfully using their FrameForge 3D Studio Previsualizations to raise money for projects, sell their skills as directors, and so on, and in order to support this usage, this free update focuses mainly on adding preliminary animation capabilities to help users make even slicker presentations. 

While more of these functions will be addressed more completely in the next full version (which will be a paid upgrade) we wanted to get the core, key functionality into your hands now.

Version 2.5 New Concepts & Features

  • Tweening with Key FramingTweening is the automatic creation of averaged in-between frames from only two or more still frames, thus creating camera and actor movement.  The following sequence was automatically created from only three snapped frames.  Note not only the camera movement but all the character movement: turning heads, dealing cards, one woman crosses her arms, the man in the white jacket takes a drink, etc.

  • Printing/Exporting—Both printing and exporting dialogs now have “Do NOT print TWEENED SHOTS” checkbox which will allow you to optionally only print (or export) just the shots you actually snapped rather than all of the intermediary motion frames.   This allows you to use the same previsualization project both for full presentations with motion sequences while for printing out just the useful production key frames for your shoot

  • QuickTime Exporting—now, in addition to Flash Animation, FrameForge 3D Studio 2.5 offers direct exporting to QuickTime Movies along with automatic "chapter generation"
  • Pose Intensity Functions—In a similar vein as tweening, FrameForge 3D Studio 2.5 offers the new ability to set Pose Intensities. What this means is that rather than simply applying a pose as shown in the image below, you can choose to apply it as an “intensity” between the current pose and the pose you want to apply.

Praying Pose (available on community site) shown in varying intensities

  • “Step Back” Function—In FrameForge 3D Studio 2, when you are not in Blueprint View, you are always considered to be looking through the camera. There are, however, certain cases where you might want to “step back” from the camera and see more than it is currently showing you through the lens. To simulate that, we have introduced a function called, well “step back,” which pretty much does just that.  When you are in Step Back mode, the field of view is roughly tripled and you can pan/tilt/zoom or do anything to see what you want on the set then simply unclick the Step-Back button and you'll instantly be returned to your original camera framing.

  • Cutting/ Copying and Pasting of Objects And Cameras—FrameForge 3D Studio Version 2.5 now allows you to select Objects and/or Cameras and Cut, Copy and Paste them between shots and sets.  This actually pastes in the same instance of the object so that you can tween or percolate changes between the pasted object and the source object.
  • Updated Green Room—the Green Room has been reorganized to make things more logical and easy to use. The first thing you’ll see has changed are the tabs across the top, which are now labeled Actor’s (or Object’s) “Look”, Poses and Colors, Textures & State. 
    • Everything relating to the “Look” (except colors & textures) is on the first panel, and instead of having the part choices start with a drop-down list from which you selected the part on the second drop-down list, it now shows all the part choices, each with their own drop-down list.
    • For simplicity at finding things, all the expressions, phonemes & modifiers have been moved off the drop-down list. What remains relates solely to shape and size of the actor’s body and face.
    • All expressions, phonemes & modifiers are now selectable solely through the Expression Editor.
    • The Posing Tab now contains all posing related options, from bone selection through to storing, applying and deleting poses.
    • Under the Apply and Delete Pose buttons, there is now a new Pose Percentage Slider that allows you apply a pose as a percentage between the current position and the final posed position as described earlier.
    • The Colors, Textures & State tab now has a new drop-down option above the “Apply” and “Cancel” buttons with two settings: Simple View and Expert Views.
  • New Option When Storing a Shot—When you store a shot, there’s a new option on the Store Shot Dialog: Associate with Script.  This Associate Script option will ONLY be enabled on the previous Store Shot Dialog when you have already imported a script, and when it is is enabled and checked and you click the [Apply] button, then the Script Display Dialog will automatically appear, allowing you to associated script text with the stored shot in one step.

This FREE Version 2.5 Update along with an update addendum document is currently available for licensed FrameForge 3D Studio Version 2 users simply by running WebGrab (or going to the HELP -> CHECK FOR PROGRAM UPDATES )

Click HERE to view full Version 2.5 PDF Addendum
FREE UPGRADE for registered users available - click here to view

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